Discussion: Patch 3
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Vieux 28/01/2003, 20h04
Klingsor Klingsor est déconnecté
Fan de Star Trek
 
Date d'inscription: April 2002
Localisation: Colmar
Messages: 422
Klingsor est sur la route de la distinction
Oui, il explose R?, un ptit copi?/coll?

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Age Of Mythology(tm) v1.03
Patch Release Notes
January 10, 2003
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If you are having trouble connecting to ESO or to games and other users, please check out the Age of Mythology FAQ on http://www.eso.com

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Patch 1.03 - fixes an exploit, balance concerns and ESO issues.
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CLIENT FIXES

- Fixed an exploit that could give permanent LOS from building foundations.
- Fixed a potential memory overwrite.
- Spy no longer goes away when the spied unit constructs a building.
- Fixed a problem with IME cursor placement.
- When placing buildings, automatic alignment now works against other foundations as well as other buildings.
- Fixed a targeting issue with Walking Woods that could sometimes cause it to do nothing.
- When restoring a savegame, god power icons should be immediately visible.
- Fixed some positioning problems with the post-game timeline "tooltip diamond".
- Customized hotkeys are now reflected immediately in the UI help text.
- Long filenames should now display more properly in the load & save dialogs.
- In the editor, the "Set Tech Status" trigger now presents an alphabetized list of techs.
- Popup dialogs in the editor can now be dismissed with the 'ESC' key.
- Unit Balance Adjustments (NOTE: Save games from versions 1.00, 1.01, 1.02 will not be affected by the balance changes. Recorded games from versions 1.00, 1.01, 1.02 are still supported and will replay as before):
? Egyptian First Age farming is slower; Plow restores the rate.
? Plow takes longer to research.
? Ra?s Chariots and Camelry have a smaller hitpoint bonus.
? Ra?s Priests now empower gathering less than Pharaohs empower gathering.
? Mercenary Cavalry pierce and hack armor decreased.
? Build limits (max number you can have at one time) imposed on Mercenary (12) and Mercenary Cavalry (.
? Mercenary and Mercenary Cavalry lifespans are 5 seconds shorter.
? Heavy Chariot, Camel and Elephant improvements are more expensive.
? Chariot speed decreased (Ra's are still faster, but less fast than they were).
? Animals of Set cost 1 less pop slot.
? Heroes no longer get bonus damage vs. animals of Set.
? Set's Slingers have more hitpoints.
? Roc hack armor decreased (easier for Throwing Axemen to hit them).
? Roc speed decreased.
? Cyclops has more hitpoints.
Poseidon's Towers produce only 1 Militia.

Voil? le lien si tu pr?f?re :
http://www.ensemblestudios.com/aom/patch103.rtf
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